Gemini
Sector Command Reference
This document outlines all available commands for the
Gemini Sector, categorized by their function group (Combat,
Database, System, Deck, and Melee).
Key for Examples:
Combat Number : Kurasawa_2
Pilot : Maverick
Gunner : Maniac
Crewman : Angel
Ship : Scimitar
đ
Combat Commands Prefix :
!combat or !c
join
Description : Join a particular
combat.
Role : Player
Syntax : !combat join <Combat #>
<Join Type # 0|1|2|3> <Character> <Craft
Name>
Join Types :
0: Temporary/Standard Join
1: Permanent Craft
2: Craft Type
3: Join as Gunner
4: Join as Crewman
Example (Pilot) : !combat join
Kurasawa_2 0 Maverick Scimitar
Example (Gunner) : !combat join
Kurasawa_2 3 Maniac Scimitar
Example (Crew) : !combat join Kurasawa_2
4 Angel Scimitar
mission
Description : Generate a random mission
name.
Role : Owner
Syntax : !combat mission
Example : !combat mission
leave
Description : Causes a character to
leave a combat.
Role : Player
Syntax : !combat leave <Combat #>
<Pilot Name> <Leave Type [0,1]>
Leave Types : 0 (Leave ship in combat),
1 (Remove ship and occupants)
Example : !combat leave Kurasawa_2
Maverick 1
merge
Description : Merges two combats. All
ships from source are moved to destination.
Role : GM
Syntax : !combat merge <Source Combat
#> <Destination Combat #>
Example : !combat merge Kurasawa_2
Kurasawa_3
transfer
Description : Transfer a pilot from one
combat to another.
Role : Owner
Syntax : !combat transfer <Source
Combat #> <Character> <Destination Combat
#>
Example : !combat transfer Kurasawa_2
Maverick Kurasawa_3
remove
Description : Removes a ship and all
occupants from a combat.
Role : Owner
Syntax : !combat remove <Combat #>
<Specific Craft Name> <Remove Type [0,1]>
Remove Types : 0 (Save data), 1 (Purge
data)
Example : !combat remove Kurasawa_2
Maverick 0
set
Description : Inhabit a character within
a specific combat.
Role : Player
Syntax : !combat set <Combat #>
<Character Name>
Example : !combat set Kurasawa_2
Maverick
action
Description : Set Combat Action.
Role : Player
Syntax : !combat action <Combat #>
<Character Name> <Action> <Target>
Actions : Pass, Attack,
Called=Front/Left/Right/Aft/Turret-Tag
Example : !combat action Kurasawa_2
Maverick Attack Kilrathi_Dralthi
weapon
Description : Set Current Weapon.
Role : Player
Syntax : !combat weapon <Combat #>
<Character Name> <Weapon Tag>
Example : !combat weapon Kurasawa_2
Maverick Laser_Cannon
nav
Description : Set next nav point or view
nav map.
Role : Owner
Syntax : !combat nav <Combat #>
<Nav Point Name>
Example : !combat nav Kurasawa_2
Nav_Point_Alpha
stance
Description : Set Pilotâs Stance.
Role : Player
Syntax : !combat stance <Combat #>
<Stance> <Character Name>
Stances : Banzai, Aggressive, Normal,
Cautious, Evasive
Example : !combat stance Kurasawa_2
Aggressive Maverick
damage
Description : Show Shipâs Current
Stats/Damage.
Role : Player
Syntax : !combat damage <Combat #>
<Pilot/Craft Name> <Show Type>
Show Types : 0 (Private Table), 1
(Public Table), 2 (Private VDU), 3 (Public VDU)
Example : !combat damage Kurasawa_2
Maverick 1
show
Description : Show Shipâs Current Stats
(Alias for damage status).
Role : Player
Syntax : !combat show <Combat #>
<Pilot/Craft Name> <Public-1/Private-0>
Example : !combat show Kurasawa_2
Maverick 1
hero
Description : Applies Heroic Luck to a
Pilot.
Role : Player
Syntax : !combat hero <Combat #>
<Character Name> <Application>
Applications : Offense, Defense, KO,
None
Example : !combat hero Kurasawa_2
Maverick Offense
faction
Description : Sets a faction for the
player.
Role : Owner
Syntax : !combat faction <Combat
#> <Character Name> <Faction Name>
Example : !combat faction Kurasawa_2
Maverick Confederation
scan
Description : Scans a target.
Role : Player
Syntax : !combat scan <Combat #>
<Character Name> <Difficulty Check>
Example : !combat scan Kurasawa_2
Maverick 15
taunt
Description : Taunt someone.
Role : Player
Syntax : !combat taunt <Combat #>
<Character Name> <DC or Target>
Example : !combat taunt Kurasawa_2
Maverick Maniac
taunt_dc
Description : Get the taunt
difficulty.
Role : Observer
Syntax : !combat taunt_dc <Combat
#> <Character Name> <DC>
Example : !combat taunt_dc Kurasawa_2
Maverick 15
get_focus
Description : Get a focus hint on a
character.
Role : Player
Syntax : !combat get_focus <Combat
#> <Character Name>
Example : !combat get_focus Kurasawa_2
Maverick
cargo
Description : Adds Cargo to a
ship.
Role : Owner
Syntax : !combat cargo <Combat #>
<Character Name> <Item> <Quantity>
<Hidden>
Example : !combat cargo Kurasawa_2
Maverick Missiles 10 0
viewluck
Description : View current available
luck.
Role : Player
Syntax : !combat viewluck <Combat
#> <Character Name>
Example : !combat viewluck Kurasawa_2
Maverick
sheet
Description : Show a Characterâs
Attributes and Stats.
Role : Observer
Syntax : !combat sheet <Character>
<Public-1/Private-0>
Example : !combat sheet Maverick 1
start
Description : Start a new combat.
Role : Owner
Syntax : !combat start <Combat #>
<Type 0-4>
Types : 0 (Mock), 1 (Real), 2
(Autogenerated), 3 (Mock Mission), 4 (Real Mission)
Example : !combat start Kurasawa_2
1
end
Description : Ends a combat.
Role : Owner
Syntax : !combat end <Combat #>
<(Opt) 1 to purge>
Example : !combat end Kurasawa_2
branch
Description : Duplicates the current
combat to a new number.
Role : Owner
Syntax : !combat branch <Combat
Number> <New Combat Number>
Example : !combat branch Kurasawa_2
Kurasawa_2_Sim
turn
Description : Turns the combat over,
calculating results.
Role : Owner
Syntax : !combat turn <Combat
Number> <(Opt) t for test>
Example : !combat turn Kurasawa_2
autopilot
Description : Displays an autopilot
cutscene.
Role : Owner
Syntax : !combat autopilot <Combat
Number>
Example : !combat autopilot
Kurasawa_2
jump
Description : Displays a jump cutscene
and removes person from fight.
Role : Player
Syntax : !combat jump <Combat
Number> <Combatant>
Example : !combat jump Kurasawa_2
Maverick
status
Description : Show Combatâs Status of
Combatants.
Role : Observer
Syntax : !combat status <Combat #>
<Status Type 0-4>
Example : !combat status Kurasawa_2
1
ready
Description : Analyzes and outputs
overview of issues in combat.
Role : Owner
Syntax : !combat ready <Combat
Number>
Example : !combat ready Kurasawa_2
comm
Description : Generate an NPCâs
message.
Role : Player
Syntax : !combat comm <Combat #>
<Sender Name> <Receiver Name>
Example : !combat comm Kurasawa_2
Maverick Maniac
hack
Description : Attempt to hack into a
computer system.
Role : Player
Syntax : !combat hack <Combat #>
<Action> <Sender> <Receiver>
<Guess>
Example : !combat hack Kurasawa_2 guess
Maverick Computer password123
team
Description : Change character or
charactersâ team.
Role : Owner
Syntax : !combat team <Combat #>
<Team Name> <Character ListâŚ>
Example : !combat team Kurasawa_2
BlueSquadron Maverick Maniac
teamaction
Description : Set Teamâs Combat
Action.
Role : Owner
Syntax : !combat teamaction <Combat
#> <Target Type> <Team Name> <Action>
<TargetsâŚ>
Example : !combat teamaction Kurasawa_2
1 BlueSquadron Attack Kilrathi_Fighter
multishot
Description : Initiate Multi-Shot (for
turrets).
Role : Player
Syntax : !combat multishot <Combat
#> <Character Name> <TargetsâŚ>
Example : !combat multishot Kurasawa_2
Maniac Target1 Target2 Target3
touch
Description : Applies the Touch of GM to
a Character.
Role : GM
Syntax : !combat touch <Combat #>
<Character Name>
Example : !combat touch Kurasawa_2
Maverick
edit
Description : Edit a Character inside
combat.
Role : GM
Syntax : !combat edit <Combat #>
<Character Name> <Element> <Value>
Example : !combat edit Kurasawa_2
Maverick XP 50
repair
Description : Repair a ship or
component.
Role : Owner
Syntax : !combat repair <Combat #>
<Name> <Component> <Percent>
Example : !combat repair Kurasawa_2
Maverick Armor 100
give
Description : Give something to a combat
character.
Role : GM
Syntax : !combat give <Combat #>
<Character Name> <Luck/Weapon>
<Number>
Example : !combat give Kurasawa_2
Maverick Luck 1
report
Description : Generate a CSV
report.
Role : GM
Syntax : !combat report <Combat
Number>
Example : !combat report Kurasawa_2
save
Description : Pushes current combat to
the stack.
Role : Owner
Syntax : !combat save <Combat
#>
Example : !combat save Kurasawa_2
logname
Description : Sets the logout
name.
Role : Owner
Syntax : !combat logname
<Name>
Example : !combat logname
Mission_Log_01
load
Description : Pulls the latest entry off
the Combat Stack.
Role : Owner
Syntax : !combat load <Combat #>
<Prior Entry> <Reorder Stack>
Example : !combat load Kurasawa_2
lock
Description : Locks a Combatâs
Stack.
Role : GM
Syntax : !combat lock <Combat #>
<0-Open|1-Lock>
Example : !combat lock Kurasawa_2 1
delete
Description : Deletes the Combat and its
Stack.
Role : GM
Syntax : !combat delete <Combat #>
<(Opt) 1-Purge>
Example : !combat delete Kurasawa_2
đž
Database Commands Prefix :
!database
list
Description : List database items.
Role : Observer
Syntax : !database list
<Category>
Categories : combats, characters, ships,
types, weapons, cargo
Example : !database list characters
view
Description : View an item within the
database.
Role : Observer
Syntax : !database view <Category>
<Item>
Example : !database view characters
Maverick
new
Description : Create a new item.
Role : GM
Syntax : !database new <Category>
<Name>
Example : !database new characters
Maverick
note
Description : Take down a note.
Role : GM
Syntax : !database note <Mission>
<Topic> <Note>
Example : !database note Kurasawa_2
tactics âAttack the rearâ
edititem
Description : Edit an item
attribute.
Role : GM
Syntax : !database edititem
<Category> <Name> <Attribute>
<Value>
Example : !database edititem characters
Maverick XP 200
deleteitem
Description : Delete an item from the
database.
Role : GM
Syntax : !database deleteitem
<Category> <Name>
Example : !database deleteitem
characters Maverick
seekitem
Description : Find where an item is
referenced.
Role : GM
Syntax : !database seekitem
<Category> <Name>
Example : !database seekitem characters
Maverick
skill
Description : Make a skill attempt or
opposed roll.
Role : Player
Syntax : !database skill
<Character> <Skill> <Attribute> <DC or
Opponent>
Example : !database skill Maverick
Piloting Agility 20
sheet
Description : Show Character
Sheet.
Role : Observer
Syntax : !database sheet
<Character> <Public-1/Private-0>
Example : !database sheet Maverick
1
chargen
Description : Generate a new character
(80 XP).
Role : Player
Syntax : !database chargen
<Callsign> <FirstName> <LastName>
<Occupation>
Occupations : p (pilot), g (gunner), no
(naval officer), etc.
Example : !database chargen Maverick
Pete Mitchell p
edit
Description : Edit a Character.
Role : GM
Syntax : !database edit
<Character> <Element> <Value>
Example : !database edit Maverick XP
100
name
Description : Change a Characterâs
name.
Role : Player
Syntax : !database name
<Character> <Position c/f/l/o>
<Name>
Example : !database name Maverick c
IceMan
occ
Description : Change a Characterâs
occupation.
Role : GM
Syntax : !database occ <Character>
<Occupation Tag>
Example : !database occ Maverick g
look
Description : Show Character
Description.
Role : Observer
Syntax : !database look
<Character> <Public-1/Private-0>
Example : !database look Maverick 1
desc
Description : Enter a new description
tag.
Role : Player
Syntax : !database desc
<Character> <Tag> <Description>
Example : !database desc Maverick
Uniform âStandard Flight Suitâ
listdesc
Description : List all description
tags.
Role : Observer
Syntax : !database listdesc
<Character>
Example : !database listdesc
Maverick
removedesc
Description : Remove a description
tag.
Role : Player
Syntax : !database removedesc
<Character> <Tag>
Example : !database removedesc Maverick
Uniform
setdesc
Description : Set the primary
description seen by others.
Role : Player
Syntax : !database setdesc
<Character> <Tag>
Example : !database setdesc Maverick
Uniform
addquirk
Description : Add a quirk to a
character.
Role : Player
Syntax : !database addquirk
<Character> <Quirk>
Example : !database addquirk Maverick
âNeed for Speedâ
removequirk
Description : Remove a quirk by
index.
Role : Player
Syntax : !database removequirk
<Character> <Index>
Example : !database removequirk Maverick
0
achievement
Description : Display an achievement
popup.
Role : GM
Syntax : !database achievement
\<Character>\<Title>\<Description>\<Color>
Example : !database achievement
\Maverick\Ace\5 Kills\Gold
achievements
Description : Show a characterâs
achievements.
Role : Observer
Syntax : !database achievements
<Character>
Example : !database achievements
Maverick
kills
Description : Show a characterâs
kills.
Role : Observer
Syntax : !database kills
<Character>
Example : !database kills Maverick
killboard
Description : Show total
killboard.
Role : Observer
Syntax : !database killboard
Example : !database killboard
export / import
Description : Export/Import database
lists to text.
Role : GM
Syntax : !database export <item>
<file>
Example : !database export c
characters.txt
date
Description : Show or modify current
date/time.
Role : GM
Syntax : !database date <add
hours> <add minutes>
Example : !database date 24 0
đĽď¸ System
Commands Prefix : !system
help
Description : Get help on command
groups.
Role : Observer
Syntax : !system help <Set
Name>
Example : !system help COMBAT
quit
Description : Disconnects Combat
Bot.
Role : GM
Syntax : !system quit <Backup?
0|1> <DB Name>
Example : !system quit 1 Master
backup
Description : Backup the entire
database.
Role : GM
Syntax : !system backup <DB
Name>
Example : !system backup
MasterBackup
loaddat
Description : Load a database.
Role : GM
Syntax : !system loaddat <DB
Name>
Example : !system loaddat
MasterBackup
test
Description : Run a test case
file.
Role : GM
Syntax : !system test <File>
Example : !system test
test_scenario.txt
roll
Description : Roll a random number
(1-9999).
Role : Observer
Syntax : !system roll
<Number>
Example : !system roll 100
jam, jam25, jam50,
jam75
Description : Jam a message (obfuscate
parts of it).
Role : Player
Syntax : !system jam
<message>
Example : !system jam âThis is a
<<secret>> messageâ
runic / unrunic
Description : Convert message to/from
Runic.
Role : Player
Syntax : !system runic
<message>
Example : !system runic âAttack at
dawnâ
genace
Description : Generate a Kilrathi
name.
Role : GM
Syntax : !system genace
Example : !system genace
generate_mission_name
Description : Generate a mission
name.
Role : GM
Syntax : !system
generate_mission_name
Example : !system
generate_mission_name
logger
Description : Retrieve logs between
dates.
Role : GM
Syntax : !system logger <Date1>
<Date2>
Example : !system logger 01-01-2023
01-31-2023
đ Deck
Commands Prefix : !deck
new
Description : Create a new deck.
Role : Owner
Syntax : !deck new
Example : !deck new
draw
Description : Draw cards.
Role : Player
Syntax : !deck draw <Number>
Example : !deck draw 2
show
Description : Show your hand.
Role : Player
Syntax : !deck show
Example : !deck show
review
Description : Check your hand
privately.
Role : Player
Syntax : !deck review
Example : !deck review
discard
Description : Discard a specific card
position.
Role : Player
Syntax : !deck discard
<position>
Example : !deck discard 1
âď¸ Melee
Commands Prefix : !melee
start
Description : Start a melee.
Role : Owner
Syntax : !melee start <fighter1>
<fighter2> <ai?>
Example : !melee start Maverick
Maniac
go
Description : Start the combat
round.
Role : Owner
Syntax : !melee go
Example : !melee go
set
Description : Set move for the next
round.
Role : Player
Syntax : !melee set
<Strike|Grapple|Counter> <Fighter>
Example : !melee set Strike
Maverick
end
Description : End the melee.
Role : Owner
Syntax : !melee end
Example : !melee end
© 2025 Gemini Sector Command Reference. Generated with Pandoc.